

However, be aware that Dark Cover shoots from the same plane as you are standing. In conjunction with Omen's other abilities, Dark Cover can provide some sneaky synergy with Omen's toolkit. This move has incredible versatility during a match and allows the character to provide some solid visual cover. Making Omen's ability to place Dark Cover nearly limitless. Dark Cover is capable of traveling through walls, similar to his Paranoia ability. Omen's Dark Cover is comparable to Brimstone's Sky Smoke in which the shadowy figure fires a black smoke cloud and it will land at his marked location. This allows Omen the ability to limit an Enemy's ability to see him and his team move towards or away from a given location. If it connects with an enemy it restricts their ability to see, as if they were in the apex of a Smoke-ball.

It allows Omen to fire a large shadow ball style attack that travels through walls and cover. Omen's Paranoia is a rather unique move in the game. Be aware of Shadow Step's long start-up period, and take this downside into account before you use the ability to either flank or escape a combat encounter. Using Shadow Step to take high ground is its primary function, as it allows the character access to some seemingly inaccessible locations. A move that allows Omen to teleport to an indicated location, allowing the character to escape to new cover, take high-ground, or simply escape the given danger. He renders enemies blind, teleports across the field, then lets paranoia take hold as his foe scrambles to learn where he might strike next. The first of Omen's abilities is his powerful Shadow Step. VALORANT Agents: Omen, a Controller from unknown origins A phantom of a memory, Omen hunts in the shadows.
